Inheritance diagram for I3DExTerrainFilter:

Public Member Functions | |
| virtual void MCCOMAPI | Shuffle ()=0 |
| virtual void MCCOMAPI | Filter (TMCArray< real > &heightField, TVector2 &heightBound, const TIndex2 &size, const TVector2 &cellSize)=0 |
| virtual boolean MCCOMAPI | CanBuildPreview ()=0 |
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Returns true if the filter is able to make a preview of the final map working on a smaller map Implemented in TBasicTerrainFilter. |
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Filter the height field. This is where the real work is done.
Implemented in TBasicTerrainFilter. |
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Should change the seed of the random generator used by this filter (if the filter has a random component). Implemented in TBasicTerrainFilter. |
1.4.5